Define a problem
Generate concepts
Brainstorming
Develop a solution
Construct and test Prototype
Evaluate a solution
I let 6 people solve the cube and these are the results
Gabe NO
Erin NO
Matt No
Gavin 18s
Jacob No
Alison 66s
Gabe NO
Erin NO
Matt No
Gavin 18s
Jacob No
Alison 66s
Present a solution
To design the puzzle cubes, I started by sketching 20 different cube designs. Then I chose 5 of those shapes to create a puzzle cube. I made a flip book to show the answer key to the cube. I made multi view sketches on all the different shapes to show all the views of all the shapes. We started then to enter all the different shapes in to Inventor and extruded them. We also dimension them so that they would be similar to our actual cubes. With our 3D shapes we created a cube out of the parts. We animated the parts to solve the cube itself, with following the rules of physics. At first when working on Inventor it wasn't that bad it was pretty cool, until I started to run out of time it became annoying and aggravating. All in all Inventor was a fun experience and I cant wait to use it again. I would reglue my blocks because the way they dried was uneven and it makes it harder to solve, that would be the only thing. So when the prototype is created they wont be as many problems or any problems at all. Also it could open your mind up to new ideas. I use the tools mate and flush to put the pieces of the cube together. These tools I used constrained the pieces of the cube to where the pieces wouldn't move and they would be perfect. Mating the pieces would connect them to each other and flushing the pieces would line them up. When someone says,"I used a design process to solve the problem at hand" you need to first define a problem by stating the design brief, if there is a problem valid and justifiable. Next you need to generate concepts which was all my measurements that I turned to a histogram. Then I developed a solution which was when I created all my pieces on inventor then created my cube. After that I constructed and tested a prototype by making actual puzzle cube pieces. Then I evaluated a solution by letting people solve my cube and recording the data. After this project i'm glad because it introduced me to inventor and I cant wait to work more with it.